Stitching Samsung Gear 360 (2017) Workflow

QuickTime VR 1.0 was introduced in 1994 and was one the first interactive media authoring tools.

QuickTime VR 1.0 was introduced in 1994 and was one the first interactive media authoring tools.

One of the biggest frustrations with the 2017 Samsung Gear 360 is the task of getting the stitched footage into Adobe Premiere CC or Final Cut Pro X.

You’d think it would be a simple process. Copy files from microSD card. Bring into Samsung Gear 360 app and let the processing begin.

You get a series of files ending in “_stitched_injected.mp4,” and boom you have stitched 360 video ready for editing.

And then the spinning beach ball of doom on your Mac appears and you cannot even play your files in Quicktime.

Solution — Run Through Quicktime

Open your newly stitched “_stitched_injected.mp4” files in Quicktime and export under the “Apple Devices 4K” settings. This will compress the files slightly and reduce the quality, but allow them to work in your video editing system which is a huge plus over not opening at all.

You can also do this as a batch processor through an Automator script or through Apple Compressor by queing up all of your footage and letting it render while you get a cup of coffee or maybe a gin and tonic because you were frustrated at your go-to handheld 360 camera.

Read the full post on Medium.

BTSSteven Johnson